Choose before upgrading

Test reach, recovery, crowd control, and resource demand before upgrading. Editorial rankings currently favor the Axatana’s flexibility, but patch changes and Tarstone combinations can alter results.

The Week 1 Update gave heavy weapons a poise and damage pass, increased Obsidian Hammer and Great Martyr's Blade damage, redesigned Salvaged Trebuchaxe Tiltshot, and changed Axatana's weapon ability. Rankings recorded before that patch need fresh testing.

Primary weapon roster

Current specialist references document eight main weapons: Axe and Dagger, Veteran's Battle Axe, Martyr's Blade, Obsidian Hammer, Axatana, Black Needle, Clockwork Scythe, and Twinblade. Each has its own moveset and compatible Tarstone options, so the best pickup is not automatically the best upgrade target.

Play needWeapon traits to test
Safe first hitsReach, running attack, and recovery
CrowdsWide sweeps and controllable commitment
Boss openingsReliable short combo and stagger potential
Status buildCompatible infusion and attack frequency
Flexible explorationTwo useful ranges or forms

The Axatana is a popular all-round choice because its katana and axe forms cover fast single-target attacks and broader heavy swings. Read the Axatana guide before attempting an early acquisition route.

Primary weapons and sidearms do different jobs

Sidearms consume their own combat resources and often provide range, stagger, crowd disruption, or a safe punish. They should cover a weakness rather than mirror the main weapon. The best-sidearm guide compares the current options by role.

Before spending rare materials

Use the base moveset against three targets: a quick enemy, a dense group, and a boss. If the weapon only succeeds when a specific infusion or ability stone is already available, verify that location first. The Tarstone guide explains the four broad modifier roles and why old build videos need patch checks.

The eight primary weapons

The current specialist roster lists Axe and Dagger, Veteran's Battle Axe, Great Martyr's Blade, Obsidian Hammer, Axatana, Black Needle, Clockwork Scythe, and Twinblade. Names and capitalization can vary between community lists, so match the in-game item rather than assuming two similar labels represent different weapons.

Primary weaponFirst question to test
Axe and DaggerDo the fast and heavy parts cover different openings?
Veteran's Battle AxeCan its commitment fit the enemy's recovery?
Great Martyr's BladeIs the reach worth the slower recovery in this route?
Obsidian HammerCan poise and impact control groups safely?
AxatanaCan both katana and axe forms be used deliberately?
Black NeedleDoes its specialist range or sequence fit the Shell?
Clockwork ScytheCan its spacing be repeated under pressure?
TwinbladeDo its rapid contacts improve the chosen status or trigger?

This table is a test plan, not a hidden tier order. Exact damage, poise, status, and ability behavior can change while the basic question remains useful.

A five-part moveset test

Evaluate every primary weapon before upgrading it:

  1. First hit: Measure reach, startup, tracking, and whether a miss can be recovered safely.
  2. Short punish: Use only the attacks that fit one known enemy recovery.
  3. Long punish: Test the complete string on a staggered or slow target.
  4. Crowd control: Approach two or three ordinary enemies from a controlled direction.
  5. Exit: Dodge or Harden after the longest animation you expect to use.

Repeat with the same Shell and no new Tarstones. A weapon that looks weaker in a full combo may be better if its first two attacks land safely more often. A large training number is less useful than damage delivered inside a real opening.

Patch-sensitive heavy weapons

The Week 1 Update gave heavy weapons a poise and damage pass, raised damage for Obsidian Hammer and Great Martyr's Blade, and adjusted several related attacks and effects. Any launch ranking that dismisses every heavy option should be retested on the current build.

Poise is not invulnerability. A heavier weapon can still lose a trade to a boss, multi-hit attack, or poor position. Test whether the attack completes, how much health is exchanged, and whether the enemy is staggered. If the same result can be achieved without trading, the safer route is usually better.

Axatana and other flexible options

Rock Paper Shotgun's current editorial ranking favors the Axatana because two forms cover quick pressure and broader heavy attacks. The dedicated Axatana guide records its Balance Patch tracking improvement and Week 1 ability change.

Flexibility carries a learning cost. If form switching causes missed openings, a single-purpose weapon can outperform it for that player. Compare successful punishes over several encounters instead of choosing by theoretical coverage alone.

Pair the sidearm by missing job

Primary weapons and sidearms occupy different loadout roles. A slow primary may need interruption or a quick ranged answer. A fast short-range primary may need reach. A crowd-focused weapon may need reliable single-target pressure.

The sidearm decision guide compares Caged Hystrix, Troubadour's Lute, Forgotten Crossbow, Naylshotte, Salvaged Trebuchaxe, and Triarch Repeater by task. Do not choose a sidearm only because an editorial list ranks it highly; verify resource cost, firing commitment, and whether it creates a safe follow-up.

Tarstones and infusions

Tarstones can alter attacks, status behavior, utility, or weapon abilities. Confirm compatibility before spending. A modifier that doubles or extends a light attack is wasted when the build mostly uses heavy punishes. An infusion is weak when the target dies before its status matters.

Test one change at a time: base weapon, then one Tarstone, then infusion, then Shell synergy. The Duality Stone is a useful example because its documented extra light hit applies only to named compatible weapons rather than every fast moveset.

Upgrade order

Secure one dependable primary weapon before distributing rare materials across the roster. Upgrade enough to make the current route stable, then save a reserve until the chosen Shell, sidearm, and Tarstone loop has been tested.

The Week 1 economy makes Glimpses and Tarcores renewable and improves access to Tarstones as merchants progress. That reduces permanent scarcity but does not remove the time cost of rebuilding several weapons. A focused first build remains easier to diagnose.

Troubleshooting weapon behavior

If an attack misses at close range, confirm the patch, lock-on state, elevation, and target movement. If a weapon ability differs from a guide, compare the recording date with the Week 1 notes and read the live description. If a Tarstone appears inactive, remove other modifiers and reproduce one attack on a stable enemy.

Report the weapon, level, Shell, infusion, Tarstones, target, location, platform, and build. “Damage feels low” is not enough to separate balance from incompatibility or a missed condition.

This roster and workflow were rechecked on September 3, 2026. The eight weapon names rely on the cited specialist reference; rankings remain editorial and current-patch testing takes priority.

Weapon record template

For a reusable build note, record weapon name and level, current form, Shell, infusion, Combat and Ability Tarstones, sidearm, patch, test enemy, safe punish length, damage taken during use, and exit timing. Capture one result before and after an upgrade.

This turns a recommendation into evidence another player can reproduce. It also prevents a later patch from making every conclusion unusable: unchanged moveset observations can remain while damage, tracking, poise, or ability claims are retested.

Preserve the baseline before changing another component.